Tutorial - Einheiten Einfügen



  • Hiermit lernt ihr neue Einheiten auf eure Map zu bringen!


    Als erstes machst du ein neues Projekt (wenn vorhanden kannst du das überspringen) unter Start/Programme/Lucas Arts/Starwars Battlefront II/ModTools/ Star Wars Battlefront II Modtools wählen ich nehme als Map ID TES und unter Namen TESTMAP haken bei Conquest machen und Create World drücken.


    Wir ändern jetzt den rep_inf_ep3_rifleman das ist die Standart Klontruppe
    Dazu gehen wir zu unseren Assets Ordner und kopieren den gesamten
    REP und Common Ordner und fügen ihn unter TES/Sides ein, öffnen den REP Ordner und öffnen die rep.req
    (rechte Maustaste öffnen mit editor) dort steht das drin



    [expander]ucft
    {
    REQN
    {
    "lvl"
    "rep_bldg_forwardcenter"
    "rep_fly_anakinstarfighter_sc"
    "rep_fly_arc170fighter_dome"
    "rep_fly_arc170fighter_sc"
    "rep_fly_assault_dome"
    "rep_fly_cat_dome"
    "rep_fly_gunship"
    "kam_fly_ride_gunship"
    "rep_fly_gunship_sc"
    "rep_fly_gunship_dome"
    "rep_fly_jedifighter_dome"
    "rep_fly_jedifighter_sc"
    "rep_fly_ride_gunship"
    "rep_fly_vwing"
    "rep_hero_aalya"
    "rep_hero_anakin"
    "rep_hero_cloakedanakin"
    "rep_hero_kiyadimundi"
    "rep_hero_macewindu"
    "rep_hero_macewindu_obi"
    "rep_hero_obiwan"
    "rep_hero_yoda"
    "rep_hover_fightertank"
    "rep_hover_barcspeeder"
    "rep_inf_ep2_engineer"
    "rep_inf_ep2_jettrooper"
    "rep_inf_ep2_jettrooper_training"
    "rep_inf_ep2_jettrooper_rifleman"
    "rep_inf_ep2_jettrooper_sniper"
    "rep_inf_ep2_officer"
    "rep_inf_ep2_officer_training"
    "rep_inf_ep2_pilot"
    "rep_inf_ep2_rifleman"
    "rep_inf_ep2_rocketeer"
    "rep_inf_ep2_rocketeer_chaingun"
    "rep_inf_ep2_sniper"
    "rep_inf_ep2_marine"
    "rep_inf_ep3_engineer"
    "rep_inf_ep3_jettrooper"
    "rep_inf_ep3_officer"
    "rep_inf_ep3_pilot"
    "rep_inf_ep3_rifleman"
    "rep_inf_ep3_marine"
    "rep_inf_ep3_rocketeer"
    "rep_inf_ep3_sniper"
    "rep_inf_ep3_sniper_felucia"
    "rep_walk_atte"
    "rep_walk_atte_nospawn"
    "rep_walk_oneman_atst"
    "rep_veh_remote_terminal"
    "uta1_prop_gunship"
    "uta_fly_ride_gunship"
    "uta_fly_ride_gunshipmyg"


    }
    }

    [/expander]

    nun alles löschen was nicht gebraucht wird das es so aussieht
    ucft
    {
    REQN
    {
    "lvl"
    "rep_inf_ep3_rifleman"
    }
    }


    speichern.
    Nun den req Ordner öffnen und alles löschen ausser rep_inf_ep3_rifleman.
    nun zum eigentlichen den odf Ordner öffnen und nach rep_inf_ep3_rifleman.odf
    suchen diese öffnen und das steht drin


    [GameObjectClass]
    ClassParent = "rep_inf_default_rifleman" darüber werden alle eigenschaften gesteuert ausser die Geometrie


    [Properties]
    GeometryName = "rep_inf_ep3trooper" das Model der Einheit
    GeometryLowRes = "rep_inf_ep3trooper_low1" das Low resolution Model der Einheit
    FirstPerson = "REP\reptroop;rep_1st_trooper" die 1st View


    so wir nehmen für unseren neuen Trooper das Modell des Galactic Marine so lernt ihr auch gleich einen Cloth hinzuzufügen also ein Cape dazu öffnen wir jetzt die rep_inf_ep3_officer.odf in der steht


    [GameObjectClass]
    ClassParent = "rep_inf_default_officer"


    [Properties]
    GeometryName = "rep_inf_clonecommander"
    GeometryLowRes = "rep_inf_clonecommander_low1"
    FirstPerson = "REP\repcomm;rep_1st_clonecommander"
    ClothODF = "rep_inf_clonecommander_cape"


    wir brauchen die geometrie das heisst wir öffnen die rep_inf_ep3_rifleman.odf
    und rep_inf_ep3_officer kopieren aus der rep_inf_ep3_officer folgendes


    GeometryName = "rep_inf_clonecommander"
    GeometryLowRes = "rep_inf_clonecommander_low1"
    FirstPerson = "REP\repcomm;rep_1st_clonecommander"
    ClothODF = "rep_inf_clonecommander_cape"


    und fügen es in die rep_inf_ep3_rifleman.odf ein das es so aussieht


    [Properties]
    GeometryName = "rep_inf_clonecommander"
    GeometryLowRes = "rep_inf_clonecommander_low1"
    FirstPerson = "REP\repcomm;rep_1st_clonecommander"
    ClothODF = "rep_inf_clonecommander_cape"


    speichern.
    Nun öffnen wir unter Data_TES/common/scripts/Tes die TESc_con.lua mit dem editor es müsste dann so aussehen

    [expander]
    --
    -- Copyright (c) 2005 Pandemic Studios, LLC. All rights reserved.
    --


    -- load the gametype script
    ScriptCB_DoFile("ObjectiveConquest")
    ScriptCB_DoFile("setup_teams")


    -- REP Attacking (attacker is always #1)
    REP = 1;
    CIS = 2;
    -- These variables do not change
    ATT = REP;
    DEF = CIS;



    function ScriptPostLoad()



    --This defines the CPs. These need to happen first
    cp1 = CommandPost:New{name = "cp1"}
    cp2 = CommandPost:New{name = "cp2"}
    cp3 = CommandPost:New{name = "cp3"}
    cp4 = CommandPost:New{name = "cp4"}




    --This sets up the actual objective. This needs to happen after cp's are defined
    conquest = ObjectiveConquest:New{teamATT = ATT, teamDEF = DEF,
    textATT = "game.modes.con",
    textDEF = "game.modes.con2",
    multiplayerRules = true}


    --This adds the CPs to the objective. This needs to happen after the objective is set up
    conquest:AddCommandPost(cp1)
    conquest:AddCommandPost(cp2)
    conquest:AddCommandPost(cp3)
    conquest:AddCommandPost(cp4)


    conquest:Start()


    EnableSPHeroRules()


    end



    ---------------------------------------------------------------------------
    -- FUNCTION: ScriptInit
    -- PURPOSE: This function is only run once
    -- INPUT:
    -- OUTPUT:
    -- NOTES: The name, 'ScriptInit' is a chosen convention, and each
    -- mission script must contain a version of this function, as
    -- it is called from C to start the mission.
    ---------------------------------------------------------------------------
    function ScriptInit()


    ReadDataFile("ingame.lvl")



    SetMaxFlyHeight(30)
    SetMaxPlayerFlyHeight (30)


    SetMemoryPoolSize ("ClothData",20)
    SetMemoryPoolSize ("Combo",50) -- should be ~ 2x number of jedi classes
    SetMemoryPoolSize ("Combo::State",650) -- should be ~12x #Combo
    SetMemoryPoolSize ("Combo::Transition",650) -- should be a bit bigger than #Combo::State
    SetMemoryPoolSize ("Combo::Condition",650) -- should be a bit bigger than #Combo::State
    SetMemoryPoolSize ("Combo::Attack",550) -- should be ~8-12x #Combo
    SetMemoryPoolSize ("Combo::DamageSample",6000) -- should be ~8-12x #Combo::Attack
    SetMemoryPoolSize ("Combo::Deflect",100) -- should be ~1x #combo


    ReadDataFile("sound\\yav.lvl;yav1cw")
    ReadDataFile("SIDE\\rep.lvl",
    "rep_inf_ep3_rifleman",
    "rep_inf_ep3_rocketeer",
    "rep_inf_ep3_engineer",
    "rep_inf_ep3_sniper",
    "rep_inf_ep3_officer",
    "rep_inf_ep3_jettrooper",
    "rep_hover_fightertank",
    "rep_hero_anakin",
    "rep_hover_barcspeeder")
    ReadDataFile("SIDE\\cis.lvl",
    "cis_inf_rifleman",
    "cis_inf_rocketeer",
    "cis_inf_engineer",
    "cis_inf_sniper",
    "cis_inf_officer",
    "cis_inf_droideka",
    "cis_hero_darthmaul",
    "cis_hover_aat")



    ReadDataFile("SIDE\\tur.lvl",
    "tur_bldg_laser",
    "tur_bldg_tower")


    SetupTeams{
    rep = {
    team = REP,
    units = 20,
    reinforcements = 150,
    soldier = { "rep_inf_ep3_rifleman",9, 25},
    assault = { "rep_inf_ep3_rocketeer",1, 4},
    engineer = { "rep_inf_ep3_engineer",1, 4},
    sniper = { "rep_inf_ep3_sniper",1, 4},
    officer = {"rep_inf_ep3_officer",1, 4},
    special = { "rep_inf_ep3_jettrooper",1, 4},


    },
    cis = {
    team = CIS,
    units = 20,
    reinforcements = 150,
    soldier = { "cis_inf_rifleman",9, 25},
    assault = { "cis_inf_rocketeer",1, 4},
    engineer = { "cis_inf_engineer",1, 4},
    sniper = { "cis_inf_sniper",1, 4},
    officer = {"cis_inf_officer",1, 4},
    special = { "cis_inf_droideka",1, 4},
    }
    }


    SetHeroClass(CIS, "cis_hero_darthmaul")
    SetHeroClass(REP, "rep_hero_anakin")


    -- Level Stats
    -- ClearWalkers()
    AddWalkerType(0, 4) -- special -> droidekas
    AddWalkerType(1, 0) -- 1x2 (1 pair of legs)
    AddWalkerType(2, 0) -- 2x2 (2 pairs of legs)
    AddWalkerType(3, 0) -- 3x2 (3 pairs of legs)
    local weaponCnt = 1024
    SetMemoryPoolSize("Aimer", 75)
    SetMemoryPoolSize("AmmoCounter", weaponCnt)
    SetMemoryPoolSize("BaseHint", 1024)
    SetMemoryPoolSize("EnergyBar", weaponCnt)
    SetMemoryPoolSize("EntityCloth", 32)
    SetMemoryPoolSize("EntityFlyer", 32)
    SetMemoryPoolSize("EntityHover", 32)
    SetMemoryPoolSize("EntityLight", 200)
    SetMemoryPoolSize("EntitySoundStream", 4)
    SetMemoryPoolSize("EntitySoundStatic", 32)
    SetMemoryPoolSize("MountedTurret", 32)
    SetMemoryPoolSize("Navigator", 128)
    SetMemoryPoolSize("Obstacle", 1024)
    SetMemoryPoolSize("PathNode", 1024)
    SetMemoryPoolSize("SoundSpaceRegion", 64)
    SetMemoryPoolSize("TreeGridStack", 1024)
    SetMemoryPoolSize("UnitAgent", 128)
    SetMemoryPoolSize("UnitController", 128)
    SetMemoryPoolSize("Weapon", weaponCnt)


    SetSpawnDelay(10.0, 0.25)
    --ReadDataFile("dc:TES\\TES.lvl", "TES_conquest")
    ReadDataFile("dc:TES\\TES.lvl", "TES_conquest")
    SetDenseEnvironment("false")





    -- Sound


    SetSoundEffect("ScopeDisplayZoomIn", "binocularzoomin")
    SetSoundEffect("ScopeDisplayZoomOut", "binocularzoomout")


    voiceSlow = OpenAudioStream("sound\\global.lvl", "rep_unit_vo_slow")
    AudioStreamAppendSegments("sound\\global.lvl", "cis_unit_vo_slow", voiceSlow)
    AudioStreamAppendSegments("sound\\global.lvl", "global_vo_slow", voiceSlow)


    voiceQuick = OpenAudioStream("sound\\global.lvl", "rep_unit_vo_quick")
    AudioStreamAppendSegments("sound\\global.lvl", "cis_unit_vo_quick", voiceQuick)


    OpenAudioStream("sound\\global.lvl", "cw_music")
    -- OpenAudioStream("sound\\global.lvl", "global_vo_quick")
    -- OpenAudioStream("sound\\global.lvl", "global_vo_slow")
    OpenAudioStream("sound\\yav.lvl", "yav1")
    OpenAudioStream("sound\\yav.lvl", "yav1")
    OpenAudioStream("sound\\yav.lvl", "yav1_emt")


    SetBleedingVoiceOver(REP, REP, "rep_off_com_report_us_overwhelmed", 1)
    SetBleedingVoiceOver(REP, CIS, "rep_off_com_report_enemy_losing", 1)
    SetBleedingVoiceOver(CIS, REP, "cis_off_com_report_enemy_losing", 1)
    SetBleedingVoiceOver(CIS, CIS, "cis_off_com_report_us_overwhelmed", 1)


    SetOutOfBoundsVoiceOver(2, "cisleaving")
    SetOutOfBoundsVoiceOver(1, "repleaving")


    SetAmbientMusic(REP, 1.0, "rep_yav_amb_start", 0,1)
    SetAmbientMusic(REP, 0.8, "rep_yav_amb_middle", 1,1)
    SetAmbientMusic(REP, 0.2, "rep_yav_amb_end", 2,1)
    SetAmbientMusic(CIS, 1.0, "cis_yav_amb_start", 0,1)
    SetAmbientMusic(CIS, 0.8, "cis_yav_amb_middle", 1,1)
    SetAmbientMusic(CIS, 0.2, "cis_yav_amb_end", 2,1)


    SetVictoryMusic(REP, "rep_yav_amb_victory")
    SetDefeatMusic (REP, "rep_yav_amb_defeat")
    SetVictoryMusic(CIS, "cis_yav_amb_victory")
    SetDefeatMusic (CIS, "cis_yav_amb_defeat")


    SetSoundEffect("ScopeDisplayZoomIn", "binocularzoomin")
    SetSoundEffect("ScopeDisplayZoomOut", "binocularzoomout")
    --SetSoundEffect("BirdScatter", "birdsFlySeq1")
    --SetSoundEffect("WeaponUnableSelect", "com_weap_inf_weaponchange_null")
    --SetSoundEffect("WeaponModeUnableSelect", "com_weap_inf_modechange_null")
    SetSoundEffect("SpawnDisplayUnitChange", "shell_select_unit")
    SetSoundEffect("SpawnDisplayUnitAccept", "shell_menu_enter")
    SetSoundEffect("SpawnDisplaySpawnPointChange", "shell_select_change")
    SetSoundEffect("SpawnDisplaySpawnPointAccept", "shell_menu_enter")
    SetSoundEffect("SpawnDisplayBack", "shell_menu_exit")



    --OpeningSateliteShot
    AddCameraShot(0.908386, -0.209095, -0.352873, -0.081226, -45.922508, -19.114113, 77.022636);


    AddCameraShot(-0.481173, 0.024248, -0.875181, -0.044103, 14.767292, -30.602322, -144.506851);
    AddCameraShot(0.999914, -0.012495, -0.004416, -0.000055, 1.143253, -33.602314, -76.884430);
    AddCameraShot(0.839161, 0.012048, -0.543698, 0.007806, 19.152437, -49.802273, 24.337317);
    AddCameraShot(0.467324, 0.006709, -0.883972, 0.012691, 11.825212, -49.802273, -7.000720);
    AddCameraShot(0.861797, 0.001786, -0.507253, 0.001051, -11.986043, -59.702248, 23.263165);
    AddCameraShot(0.628546, -0.042609, -0.774831, -0.052525, 20.429928, -48.302277, 9.771714);
    AddCameraShot(0.765213, -0.051873, 0.640215, 0.043400, 57.692474, -48.302277, 16.540724);
    AddCameraShot(0.264032, -0.015285, -0.962782, -0.055734, -16.681797, -42.902290, 129.553268);
    AddCameraShot(-0.382320, 0.022132, -0.922222, -0.053386, 20.670977, -42.902290, 135.513001);
    end


    [/expander]
    was uns jetzt zu interessieren hat ist dieser absatz

    ReadDataFile("SIDE\\rep.lvl",
    "rep_inf_ep3_rifleman",
    "rep_inf_ep3_rocketeer",
    "rep_inf_ep3_engineer",
    "rep_inf_ep3_sniper",
    "rep_inf_ep3_officer",
    "rep_inf_ep3_jettrooper",
    "rep_hover_fightertank",
    "rep_hero_anakin",
    "rep_hover_barcspeeder")


    Da wir eine neue Truppe haben wollen entfernen wir den Riflemen


    ReadDataFile("SIDE\\rep.lvl",
    "rep_inf_ep3_rocketeer",
    "rep_inf_ep3_engineer",
    "rep_inf_ep3_sniper",
    "rep_inf_ep3_officer",
    "rep_inf_ep3_jettrooper",
    "rep_hover_fightertank",
    "rep_hero_anakin",
    "rep_hover_barcspeeder")


    und fügen über ReadDataFile("SIDE\\rep.lvl",


    ReadDataFile("dc:SIDE\\rep.lvl",
    "rep_inf_ep3_rifleman")
    ein. Muss dann so aussehehen


    ReadDataFile("sound\\yav.lvl;yav1cw")
    ReadDataFile("dc:SIDE\\rep.lvl",
    "rep_inf_ep3_rifleman")
    ReadDataFile("SIDE\\rep.lvl",
    "rep_inf_ep3_rocketeer",
    "rep_inf_ep3_engineer",
    "rep_inf_ep3_sniper",
    "rep_inf_ep3_officer",
    "rep_inf_ep3_jettrooper",
    "rep_hover_fightertank",
    "rep_hero_anakin",
    "rep_hover_barcspeeder")
    ReadDataFile("SIDE\\cis.lvl",
    "cis_inf_rifleman",
    "cis_inf_rocketeer",
    "cis_inf_engineer",
    "cis_inf_sniper",
    "cis_inf_officer",
    "cis_inf_droideka",
    "cis_hero_darthmaul",
    "cis_hover_aat")


    Das dc: sagt der lua das die Einheit aus dem ADDON ordner geladen wird
    das war es auch schon nur noch mungen und schauen ob es geklappt hat


    Wenn ihr nur die Textur vom Rifleman ändern wollt lasst die odf so und kopiert nur die Textur in den msh Ordner das wäre rep_inf_ep3trooper.tga und überschreibt die originale.
    Bei Fragen und Ungereimtheiten einfach bescheid geben


    Na dann Probiert mal



    3 Mal editiert, zuletzt von Warlord28 ()

  • also bei mir zeigt er an das er den mission-lvl datei nicht aufrufen kann es kom mt immer schwarzes bild bei den starten wist ihr wo der fehler ist
    [expander]ERROR[localizemunge English.cfg]:Text file syntax error. (No symbol)ERROR[localizemunge English.cfg]:Text file syntax error. (No symbol) [continuing]
    ERROR[localizemunge French.cfg]:Text file syntax error. (No symbol)ERROR[localizemunge French.cfg]:Text file syntax error. (No symbol) [continuing]
    ERROR[localizemunge german.cfg]:Text file syntax error. (No symbol)ERROR[localizemunge german.cfg]:Text file syntax error. (No symbol) [continuing]
    ERROR[localizemunge Italian.cfg]:Text file syntax error. (No symbol)ERROR[localizemunge Italian.cfg]:Text file syntax error. (No symbol) [continuing]
    ERROR[localizemunge japanese.cfg]:Text file syntax error. (No symbol)ERROR[localizemunge japanese.cfg]:Text file syntax error. (No symbol) [continuing]
    ERROR[localizemunge spanish.cfg]:Text file syntax error. (No symbol)ERROR[localizemunge spanish.cfg]:Text file syntax error. (No symbol) [continuing]
    ERROR[localizemunge uk_english.cfg]:Text file syntax error. (No symbol)ERROR[localizemunge uk_english.cfg]:Text file syntax error. (No symbol) [continuing]
    14 Errors 0 Warnings


    ERROR[levelpack core.req]:Expecting bracket, but none was found.
    File : munged\pc\english.loc.req(1)...


    ucft <--
    ERROR[levelpack core.req]:Expecting bracket, but none was found.
    File : munged\pc\english.loc.req(1)...


    ucft <--
    [continuing]
    2 Errors 0 Warnings


    ERROR[levelpack common.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack common.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    2 Errors 0 Warnings


    ERROR[levelpack ingame.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack ingame.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    2 Errors 0 Warnings


    ERROR[levelpack inshell.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack inshell.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    2 Errors 0 Warnings


    ERROR[levelpack mission\bes2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\bes2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\bes2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\bes2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\bes2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\bes2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\bes2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\bes2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\cor1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\cor1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\cor1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\cor1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\cor1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\cor1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\cor1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\cor1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\cor1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\cor1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\cor1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\cor1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dag1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dag1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dag1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dag1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dag1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dag1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dag1c_smuggler.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dag1c_smuggler.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dag1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dag1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dag1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dag1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dag1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dag1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dea1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dea1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dea1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dea1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dea1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dea1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dea1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dea1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\dea1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\dea1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\end1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\end1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\end1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\end1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\end1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\end1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\end1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\end1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\end1g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\end1g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\fel1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\fel1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\fel1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\fel1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\fel1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\fel1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\fel1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\fel1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\fel1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\fel1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\fel1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\fel1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\fel1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\fel1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\FGHc_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\FGHc_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\FGHg_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\FGHg_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\gal1.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\gal1.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\gametype_conquest.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\gametype_conquest.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\geo1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\geo1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\geo1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\geo1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\geo1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\geo1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\geo1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\geo1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\geo1c_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\geo1c_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\geo1c_xl.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\geo1c_xl.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\GGGc_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\GGGc_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\GGGg_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\GGGg_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\hot1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\hot1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\hot1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\hot1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\hot1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\hot1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\hot1g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\hot1g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\hot1g_uber.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\hot1g_uber.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\hot1g_xl.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\hot1g_xl.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kam1c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kam1c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kam1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kam1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kam1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kam1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kam1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kam1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kam1c_CTF.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kam1c_CTF.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kam1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kam1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kam1G_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kam1G_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2c_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2c_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2c_obj.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2c_obj.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2c_uber.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2c_uber.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2c_xl.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2c_xl.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2g_obj.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2g_obj.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\kas2g_xl.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\kas2g_xl.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\mus1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\mus1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\mus1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\mus1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\mus1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\mus1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\mus1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\mus1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\mus1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\mus1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\myg1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\myg1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\myg1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\myg1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\myg1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\myg1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\myg1c_obj.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\myg1c_obj.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\myg1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\myg1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\myg1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\myg1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\myg1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\myg1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\myg1g_obj.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\myg1g_obj.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2c_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2c_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\nab2g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\nab2g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\pol1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\pol1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\pol1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\pol1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\pol1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\pol1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\pol1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\pol1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\pol1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\pol1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn1g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn1g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn2c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn2c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn2g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn2g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\rhn2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\rhn2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa1g_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa1g_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa1g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa2c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa2c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa3c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa3c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa3c_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa3c_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa3c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa3c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa3c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa3c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa3c_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa3c_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa3g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa3g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa3g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa3g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa4c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa4c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa4g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa4g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa5c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa5c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa5c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa5c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa6c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa6c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa6c_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa6c_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa7c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa7c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa7c_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa7c_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa8g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa8g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa8g_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa8g_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa9g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa9g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\spa9g_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\spa9g_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tan1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tan1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tan1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tan1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tan1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tan1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tan1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tan1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tan1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tan1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tan1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tan1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tan1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tan1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2c_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2c_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2g_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2g_ass.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat2g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat2g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat3c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat3c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat3c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat3c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat3c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat3c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat3g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat3g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat3g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat3g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat3g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat3g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\tat3g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\tat3g_hunt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\test1a.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\test1a.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\Test1c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\Test1c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\Test1g.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\Test1g.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\test1r.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\test1r.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\uta1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\uta1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\uta1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\uta1c_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\uta1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\uta1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\uta1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\uta1c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\uta1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\uta1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\uta1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\uta1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\uta1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\uta1g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav1c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav1c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav1g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav1g_c.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav1g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav2c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav2c_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav2c_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav2c_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav2g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav2g_1flag.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav2g_con.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack mission\yav2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack mission\yav2g_eli.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    374 Errors 0 Warnings


    ERROR[levelpack comallre.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack comallre.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack comcisim.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack comcisim.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack comgntrt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack comgntrt.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack comgunnr.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack comgunnr.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack comhview.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack comhview.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack comunive.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack comunive.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack comviewf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack comviewf.req]:Could not open munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    14 Errors 0 Warnings


    ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_inf_basic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_inf_basic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_inf_clone_commander.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_inf_clone_commander.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_inf_jet_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_inf_jet_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_inf_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_inf_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    28 Errors 0 Warnings


    ERROR[levelpack rep.req]:Expecting bracket, but none was found.
    File : munged\pc\rep_bldg_forwardcenter.lvl.req(1)...


    ucft <--
    ERROR[levelpack rep.req]:Expecting bracket, but none was found.
    File : munged\pc\rep_bldg_forwardcenter.lvl.req(1)...


    ucft <--
    [continuing]
    2 Errors 0 Warnings


    ERROR[levelpack GGG.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack GGG.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    2 Errors 0 Warnings


    ERROR[levelpack GGG.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    ERROR[levelpack GGG.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
    No such file or directory
    [continuing]
    2 Errors 0 Warnings
    [/expander] auf jeden mach ich irgend was falsch xD