Heute wurde der vor ein paar Tagen angekündigte Patch eingespielt, der ein paar aktuelle Probleme fixen soll. Da es sich um einen Server Patch handelt, muss von euch nichts heruntergeladen werden.
Nachfolgend seht ihr die kompletten Patchnotes.
Alles anzeigenPatch Notes:
Lobby:
Players will no longer get stuck in lobby, unable to join due to teams being unbalanced. This happened if one team drops from the game to a point where there’s more than 2 players more on one side.
Heroes vs Villains:
User will no longer get an invisible UI if staying in or just joining a lobby when a round ends and new heroes are appointed
Heroes vs Villains:
Game mode will no longer hang if a player who was appointed a hero fails to become one due to quitting the game in the hero selection process.
Heroes:
Dengar will no longer do insane damage to Luke Skywalker using his Explosive Rush and Hurricane Strike
Outer Rim:
Heroes vs Villains in the playlist will be best out of 5 rounds again, no longer 3
General:
Preround timer increased from 30 to 60 seconds
Bespin:
AT-AT health decreased on Cloud City
Changed the frequency of game modes appearing in the playlist – Two rounds of Sabotage will now be played every other round (similar to Extraction on Outer Rim). Increased the frequency of the level Carbon-Freezing Chamber appearing and decreased the frequency of the level Cloud City appearing.